This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
When you apply the deformer, you have to change the values of the deformer. Its default set to do 0 deformation (but I guess you have tried that allready)
hmm..
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
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