This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I forgot about this.. I've been plauged with PC problems and been on holiday. I doubt I'll continue this one either seeing as caligraphics has managed to do what I was going for.
As for the teeth and claws and everything in fact. I used subds. I'll post a wire frame later. Assuming my pc hasnt crashed again.
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