Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 121 31-05-2003 , 02:23 PM
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i really like that. it is not the texturing that shows off, but the model itself with simplest shaders (no offence). and i like the bright backlight - gives a unique touch to the picture user added image

# 122 31-05-2003 , 05:03 PM
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Looks great and thanks again for sharing the hints and meshes and things- always find little nuggets of learning in your stuff. Glad you are feeling better and looking forward to your next model! Really good work on this one.

# 123 01-06-2003 , 09:47 AM
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sweet...


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