This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i dont know if there is a tut but you could just use spheres for stars and set their shader's glow value to about .4 or .5 so they "light up" and use larger spheres for planets
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