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Old 17-05-2003, 02:00 AM   #1
Russell
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Default Knock! Knock! AKA Adding A Door To A Pre-Built Scene

It's your friendly neighborhood Russbo back again with more questions than answers here, folks! In the following shot I've rendered I have a mighty fine doorway built by yours truly with a very helpfully explained lighting method by Mr. Nem (thanks, dude) with an ambient light thrown in so you can see the doorway. It won't stay lit like that. It's just hard to see the doorway without lighting it this way.

Anyway, my question is this. I want to add a door to this lovely doorway to complete the illusion of a normal room (I mean, how many living rooms do you know of that have open doorways that lead to bum f'n nowhere?!) and I've tried to build me a door using the CV curve tool and the Side view to get the curve of said doorway. I've taken the curve I made, duped it, lofted them, Isoparmed them, closed the curves, blah blah blah. When I tried to move the "door", it would come all apart as it moved. How would you guys do this... building the door and adding it to the scene, that is? I mean, here I am right now... ... and this is where I really wanna be... ...or even here... Or even better yet... :banana: Any and all help is, as always, appreciated!

Yours,
Russell
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Old 17-05-2003, 02:38 AM   #2
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When you say that it "came all apart as it moved" did you delete the history on the door geometry before you moved it?

Because that would make it stay together.

?
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Old 17-05-2003, 03:25 AM   #3
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So Rage, my boy, you're saying I just delete the construction history... then move it? :wow: Oh man... Derrrrr! Sorry man. Never thought of that. Thanks! I'll give that a try. Dang, I'm such a goob! (Spoken in my best inbred redneck accent)
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