Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 03-06-2003 , 10:52 PM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113

June Challenge - Ultragames - Normal

I'm in, but Im going to wait a few days until school is out to get started.


Armitrex Studios
Now open!!
# 2 08-06-2003 , 05:44 AM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113
Ok. I wanted to make sure that I had something worth your time before posting. Heres the wheel I have made. Im not going to tell you my idea yet, I want to make sure I can pull it off first. Let me know what you think of it. Suggestion, coments. PLEASE please please. Thanks.

Attached Thumbnails

Armitrex Studios
Now open!!
# 3 08-06-2003 , 06:42 AM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Lunar or Mars Rover perhaps? user added image
Excellent start.

# 4 08-06-2003 , 10:27 AM
Vectorman's Avatar
Subscriber
Join Date: Apr 2003
Location: Framingham, MA United States
Posts: 1,112
i really like it, although theres not much to comment on at this point, i mean we don't know the design, so we can't even crit how the tire will work with you're enviroment......



"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
Aol Instant messenger: mrcoolbp2
# 5 08-06-2003 , 05:50 PM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113
Ok, half of it enviroment includes sand and loose dirt. Like beaches and deserts. The other half, the part you have not seen any of yet, will allow it o go under water, and serve as a sub.

Does my wheel need more detail, and if so...what?


Armitrex Studios
Now open!!
# 6 08-06-2003 , 07:52 PM
brian_ellebracht's Avatar
Registered User
Join Date: Oct 2002
Location: St. louis Mo
Posts: 1,580
Love the wheel design... Although it looks familiar... Jk user added image I like the spiral design of the wheel very much... Great work.
Brian


Please check
My (old) website!
# 7 10-06-2003 , 12:53 AM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113
Wheels have been slighty modified and upgraded. They have been arranged and added to axils. I have 'colored' them. No real textures yet. I doubt I will ever have some. Here they are in perp and top view.

Attached Thumbnails

Armitrex Studios
Now open!!
# 8 10-06-2003 , 12:58 AM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113
I have also decided to change my vehicle to Land-Water to Land-Air. Here are the wheels in fly mode.

Attached Thumbnails

Armitrex Studios
Now open!!
# 9 10-06-2003 , 01:15 AM
brian_ellebracht's Avatar
Registered User
Join Date: Oct 2002
Location: St. louis Mo
Posts: 1,580
THAT IS REALLY COOL/ user added image nICE CONCEPT, KIND OF A TWIST OFF OF Back to the future. Can't wait to see more, Ultra, your stuff gets better and better. user added image
Brian


Please check
My (old) website!
# 10 10-06-2003 , 01:26 AM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113
haha, I forgot about that brian. I didnt remember that teh Back to the Future car flew in the last movie. Im so glad you liek the idea. Now im having trouble coming up with a body. But... I have 3 weeks.

Question: If I dont texture it, and some one with just as good of a model does texture theirs, would they then win??


Armitrex Studios
Now open!!
# 11 10-06-2003 , 01:26 AM
doodle's Avatar
Registered User
Join Date: Nov 2002
Location: London
Posts: 1,292
Love it user added image Are the wheels gonna face down to propel you up into flying mode and face backwards to propel you into swim mode?


Yeah, but no but yeah but no....
# 12 10-06-2003 , 01:33 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
nice idea. user added image Looking forward to updates!

# 13 10-06-2003 , 01:33 AM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113
It just may do that. I was thinking about that. Havn't decided. If I make an open cockpit, then for obvious reasons, that wouldn't be possible.


Armitrex Studios
Now open!!
# 14 10-06-2003 , 01:38 AM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113
Mike pointed out something. Im afraid the rules say that I can only eb for one enviroment. So unless this is an exception, it will have to be land and air only. (land for landing and take off purposes. Plus the obvious fact that there are some places & conditions it would be better to drive than fly.)


Armitrex Studios
Now open!!
# 15 10-06-2003 , 02:06 AM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Love it so far!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads