This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I love this car, and i desided to model it. Doing this car in poly, then covert over to sub-d. Here is what i got about 3 hours in. This is my first poly/sub d car.. so don't expect much from it.
is that all one continuous object? is it or is it not cut up in different pieces? I'm asking because I see all the layers and I"m not sure how you did that if it's one object
It it cut up into different objects.. just like it says on the layers
I just look at the body panels the real s2k has, that way there aren't any extra seems where there shouldn't be.
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