This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hey looking really cool! I got your PM, thanks a lot.. also thankyou babyduck for letting traveler know!
Anyways, Keep up the great work but dont take it too fast! Remember that the key to winning this is detail, not speed . Also you may want to render on a brighter BG.
HOTBOX > View > Camera Attribute Editor> Enviroment tab> (slide the scaler to the right to a nice grey).
Keep up the work, i love the design!
"I should call you sugar maple tree cause i'd totally tap that" haha
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