Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Like that look, very demonic. Head is a nice shape.
Only thing that struck me is is one wing back to front? It seems like both should have the indentations going in, or indeed out, rather than one in and one out.
Whoa, looking really good vampire! One of your best models yet . I would have to say that the whole middle part of his body is stunning, i love how you did those ridges in his stomache/tail area. Im not too fond on the wings though and the things coming out of the sides of its head. After seeing you do the middle part of the body, im quite sure your capable of higher quality work. The wings just look very brickish and the ears or gills on its side of its head lack creativity. Thats just in my opinion. Just too square. Hope you dont take that offensive.. seeing im trying to say i the whole middle part is great including the head, just it seems the wings and gills could use some work, or could be redone. Keep up the great work!
"I should call you sugar maple tree cause i'd totally tap that" haha
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