This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
well i have been home for the last tow days and got bored so i decided to try to make a car out of polys using cps. not a bad start after about two hours but needs looooads of work.
c&c please
well i have been working on it for a long time now but it has not improved much. i keep getting weird deformations in surfaces. well right now all i am using is the split polygon tool. are there any other useful tools. i am sure there are tons but i just probably don't know how to use them. my mesh is getting very heavy.
oh yeah, I didn't post a bigger image because close up it looks really bad.
getting tired. six hours non stop
sorry no pics but my photoshop is going ape. and to post them by just print screen is too big. soon...
and yep hard enges are hard to make. i just split a few times close to each other wherever i want a harder edge but i will convert to subds later and then clean it up. i just wanted to try out that technique.
well i am working rough and loose and focus on tweaking everything right later. added some decor to the hood and bumper. i think i will need to backtrack a bit and revert back to the older version. unless you think otherwise of course. any c&c?
May the force be with you...always!
A Jedi shall not know anger nor hatred nor Love
The only way to live a good life is to act upon your emotions
A warrior is reborn when he has something to protect
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off