Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 22-04-2004 , 07:02 PM
migusan76's Avatar
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Join Date: Apr 2003
Location: huntsville, Al
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user added image Ra1Der Keep On, we all start some where and we all have a Very FaR way to Go!!! XanthZeax, MainlineX, James, twisteddragon33 Thanks. Thats Very Great David
user added image Thanks For sticking it in the Gallery. :bandit: Hey Ribbit For his skin all it is a Proceduarl shader for all the components of it from his bump map to spec etc........ I would have liked to do custom maps but had no time, so i had to cut corners.

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