This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Besides the points you already mentioned, I just have to say it would be great if there were some more points of reference in the background, it's hard to judge movement.
I tried to add the logo's using projection, but it got all screwy and logos were appearing on the other side as well, but in reverse. So, I just cut up the surface and applied shaders with image files attached... But I am happy thus far...
Does anyone know why it was so screwy with Projections?
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