Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hey everyone,
ive tried to get this to work and now im seeking help
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on a car bumper theres like the intake part and i want to know how to do that ?
cheers,
mumbo
ok cheers kev,
i got that down but now i have a problem - when i trim the surface it loses heaps of its smoothness and i can attach it to the intake and things like that - any ideas ? anyone ?
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