Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-10-2003 , 07:10 AM
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anyone know why this happens ?

nevermind i figured it out user added image

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Last edited by Tork; 01-10-2003 at 08:03 AM.
# 2 01-10-2003 , 02:49 PM
ragecgi's Avatar
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Was it "Keep faces Together"? or something like that?


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 01-10-2003 , 02:57 PM
mtmckinley's Avatar
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yeah, you want Keep Faces Together and you'll also need to click that little blue circle to switch from Local to Global control.

# 4 01-10-2003 , 02:58 PM
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Yes make sure you have keep face togher selected in polygon option box. When you extrude a edge most of the time its a good idea to hit the little blue circle which will center your arrows for pulling all in the same direction.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 5 01-10-2003 , 02:59 PM
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hahah mike you beat me


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 6 01-10-2003 , 03:30 PM
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thanks alot!

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