Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 28-10-2003 , 11:56 AM
Tim_LIVID's Avatar
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Very simple question.

I have moved my arms in my model and have pressed 'shift' 'w' to hold the translation channels for the IK handels. So when I move the main body the arms should stay still. The problem is that the arms are still move. What am I doing wrong?

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# 2 28-10-2003 , 01:30 PM
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turn on "sticky" in their attributes

# 3 28-10-2003 , 04:02 PM
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Cheers, that did the trick. On another note im looking for the Set Editor but I can't find it. What is the equivelent in Version 5?

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# 4 28-10-2003 , 07:32 PM
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Try this:

tearOffPanel "Set Editor" "setEditor" true;

put that into the command line....dunno why it's not there as a button.....I looked briefly...couldn't find ituser added image

# 5 28-10-2003 , 08:05 PM
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\o/

Cheers mate, why is not a button for that. Do I really have to type that in every time?! I better cut and paste that ....

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"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

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# 6 28-10-2003 , 08:51 PM
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Window > Relationship Editors > Sets


Danny Ngan
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# 7 28-10-2003 , 11:01 PM
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Thanks danny....hehe found it right before I seen this....

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