Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 151 28-11-2003 , 03:30 AM
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NICEST.. hoofs man!!!.. user added image

# 152 28-11-2003 , 03:59 PM
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wow, lots of detail there on those hooves... good job pony user added image. Maybe add some more fur around his ankle, for a smoother transition? It just seems a bit to cut off... then again i dont spend a lot of time around horses either user added image.


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# 153 28-11-2003 , 04:34 PM
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Thanks Lsphinx, M !!
M, yeah I hope to put a bit more PFX hair around there, take a little artistic lisence there..

# 154 28-11-2003 , 04:37 PM
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I'm taking a little brake from the horse. I will be working on this challenge and Something else. So there might be a little less updates hear for a cuple of days..


Last edited by Pony; 28-11-2003 at 07:04 PM.
# 155 29-11-2003 , 06:46 PM
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OMG PONY this is coming along amazing!!! I wish i could crit this but i can't. Only request i have is that you turn up the lights a little bit so we can see the nose and eyes. They appear solid black from my point of view. Maybe its my monitor.......

NOW GO MAKE A RIDER!



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# 156 29-11-2003 , 06:50 PM
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adjusted my gfx card settings and the nose/mouth still looks pretty black, just make it a little brighter then black so we can see the details.



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# 157 29-11-2003 , 07:00 PM
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ok I'll see what I can do Vectorman. Do you want some calibration pic's ?? to ajust the screen ?

# 158 30-11-2003 , 12:45 AM
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Well I said something about a WIP, for a little brake. If your intrested hear is the thread.

https://forums.simplymaya.com/showthr...&threadid=9190

Vectorman, I looked again. And yeah.. the nose is to dark and the eyes I have bean wanting lighter for a while.. good call. Your on my lis... er... the corections are on my list.. yeah, yeah thats it.. LOL

# 159 01-12-2003 , 12:07 AM
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Tryed reworking the tail some, and messing around with some PFX for some fethering around the hoofs.

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# 160 01-12-2003 , 01:12 AM
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wow!! That tail looks awesome, very realistic Pony....!


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# 161 01-12-2003 , 05:55 AM
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Very nice horse.... user added image
I love the spots.. he... he.. user added image
Fascinating job!!! :thumbsup:

# 162 02-12-2003 , 05:58 AM
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Chipper, LSphinx. Thanks !!! don't worry the spots will be back.

I'v reworked the base texture on the body. hope its better. its a subtle change but much needed.. hopefully I will not have to have spots just to brake it up some.. don't get me wrong I like the spots..

# 163 02-12-2003 , 05:59 AM
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# 164 02-12-2003 , 04:21 PM
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That looks amazing Pony... its progressed amazingly well in your last couple posts...i watch this thread in eager anticipation.
Can i make a smallish suggestion on the bionic leg?...i thought it might look more convincing if there was a bit more mechanics to it like some small cables or hydraulic rams, i dont mean bulky as it looks nice and sleek as it is and i think that works great but just a couple more components would give it the edge ...but oh yes...great stuff.


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# 165 02-12-2003 , 04:30 PM
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Definitely great work. user added image I'd like to see the robotics taken a little more, but that's more of a personal taste thing. Looking forward to Arwen. user added image

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