Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 15-11-2003 , 07:59 PM
Psuedo Realizm's Avatar
Registered User
Join Date: Oct 2003
Location: In front of my computer
Posts: 258

Nurbs tutorials

hey everyone, i just recently started getting into nurbs and so far they dont seem as flexible to work with as polygons, but i think its just becuase i'm not good at them.. is there any kind of detailed tutorials that will help me better grasp how nurbs work?... i tried the maya PLE tutorials, but those things are lame and hardly get into nurbs at all before ending the tuorials on them.... Thanks in advance everyone


AIM: Psuedo Realizm
# 2 16-11-2003 , 07:02 AM
iron_tick's Avatar
Subscriber
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
start searching on the site for patch modelling. and also look for vehicle modelling in Nurbs. depends on what you want to do with nurbs.


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads