Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-11-2003 , 12:40 AM
fire_master's Avatar
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is there anny other way to insert verticys rather than useing the split poligon tool?

:bgreen:
is there anny other way to insert verticys rather than useing the split poligon tool???


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# 2 27-11-2003 , 06:01 AM
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The only other tools I use for inserting geometry (as opposed to extruding) is:

To insert along a line:
Edit polygons -> Cut faces

To split the faces in the middle:
Edit polygons -> Subdivide

This can be useful too (Byrons polytools bevel from Highend3d):
Edit polygons -> Bevel


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# 3 27-11-2003 , 06:10 AM
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:headbang:
rock on
thanks


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