Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 46 24-09-2002 , 01:26 AM
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nicely written bullet.. :p

# 47 24-09-2002 , 06:09 AM
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Roughness

Hope it's not tooo rough...but was quite late yesterday...and I was very tired...user added image user added image

# 48 24-09-2002 , 08:13 AM
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Whoa .. great tut! ... You´ve outdone yourself (like always!) lol ..
Got me some ideas just by watching the images

Thanks!

# 49 24-09-2002 , 09:27 AM
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My entry



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# 50 25-09-2002 , 05:33 AM
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# 51 25-09-2002 , 08:43 AM
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Great!

Great images!

StoopidDonky: That looks certainly great . Might want to play a bit with shader networks to enhance the look and feel of the image. I like pretty much the depth of field effect in the bottle (and the refraction? itself)

crgowo: Pretty realistic image! I have a question though: Why does the gravel blur as if it has D.O.F effect, but the metal border of the aquarium don´t?

Pretty great submissions both!

Keep on them!

# 52 25-09-2002 , 09:01 AM
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Normal Entry

I've decided to take the Sushi-Scene to compete....that's my normal-entry for this month...

b u l l e t


"Let the games begin" user added image

# 53 25-09-2002 , 09:56 AM
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Bullet: Which outputs of the samplerinfo node did you connect to the lambert node transparency?


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# 54 25-09-2002 , 10:01 AM
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Transparency

Connect the Facing Ratio to Transparency R/G/B..that's it..

# 55 25-09-2002 , 10:30 AM
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Thanks adl user added image..I was originally trying to make those green fish into those "neon" aquarium fish...but I couldnt get the glows right user added image...
Ill work on my shaders/texturing so that Ill be ready for next month user added image


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# 56 26-09-2002 , 07:27 AM
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bulletproof that is amazing, nice fish


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# 57 26-09-2002 , 12:33 PM
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Thanks adldesigner, and I have no idea why. I got a couple suggestions to make it look better so ill try and get those done before i submit mine in.

# 58 27-09-2002 , 11:15 AM
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# 59 27-09-2002 , 11:20 AM
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hey...nice first post jesus!!!

say: dont I know you from somewhere user added image

# 60 27-09-2002 , 04:23 PM
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Textured

Created a fast textured out of fish-footage...to make the fish look a little bit more real...I guess I'm goint to leave him alone now, for the next few weeks.....need some distance ;O))

user added image

b u l l e t

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