Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-12-2003 , 10:52 PM
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P51 D Mustang

Nothing much to show right now but it's a start.

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# 2 02-12-2003 , 12:10 AM
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This could be nice..

# 3 02-12-2003 , 01:30 PM
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very clean and very nice so far. Looks like you may need a little bit of work where the bottom of the tail meets the main body and also maybe those wing tips might require more geometry to smooth properly so that you maintain thickness. but apart from that user added image

Alan


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Currently working on: Your Highness

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# 4 03-12-2003 , 07:20 PM
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Thanks for the help guys. Here's a small update, haven't been able to spend enough time on this yet. Any crits welcome.

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