This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I've been working on a human 3D model today, to make Civilization 3 units, and I'm going to start with making Flavour units for the Zulu Civilization.
I will base the units on the CivFanatics member Kal-El's excellent sketches which you can find Here!
Here's todays progress:
I've been trying to exaggerate some body parts to make them more visible in the size it's going to be in the game. Mainly the hands, but I think I will need to be more extreme. Mainly with the legs I think...
I have no idea what any of that means, but I do know that I like the models! where did you find the texture referance from? it looks really nice. can we see a shot of your map.
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