This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
its on your shader, on the attribute editer for it.. under Special affects. Tern up the glow intincity a bit..
note if your doing a animation you will need to tern off the autoexposer.. to keep it from flickering..
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off