This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
start with the basics.
learn the tool box, shortcut key channel box etc
this way when u r doing a tut u do not get lost or confused when the author uses a tool u have never seen or dunno where it is.
then try to focus on a specific topic instead of doing too many things at once; i.e. modeling, dynamics,animation,rendering/lighting
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
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