Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Magicsy ....to get basic shadows select your keylight (main light in the scene) and hit ctrl+ A then in the attribute editor under Shadows check Use "Depth Map Shadows", you will have to increase the resolution (just below where you checked) to suit your scene.
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