Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-04-2008 , 07:06 AM
mattbarb's Avatar
Registered User
Join Date: Nov 2007
Location: East London, Ingerland
Posts: 55

Poly Texturing Scale Texture

Hi,

I added my textures to my lambert but how do i scale/repeat the pattern as it huge at the mo (without scalling up from the UV layout). Can someone remind me.

Thankyou,

Matt

# 2 17-04-2008 , 12:45 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
repeat U and repeat V can be found in the texture placement tab of your texture's node.


Accept no substitutions.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads