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Old 23-08-2010, 05:17 PM   #1
murambi
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HEY all so this is my attempt. Some little critter from dead space
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Old 23-08-2010, 06:24 PM   #2
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Looks like a nasty little thing, good luck murambi
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Old 23-08-2010, 06:59 PM   #3
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Hey nice choice, that game was so good..good luck hope to see some progress soon
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Old 23-08-2010, 08:21 PM   #4
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Cool idea, welcome and good luck!
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Old 23-08-2010, 11:02 PM   #5
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hey murambi...you're in!

good luck man, nice concept
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Old 24-08-2010, 04:50 AM   #6
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Hey mate...glad to see you are in! yes it looks like a nasty little bugger...not one to have at a party by the looks with those tendrils!!!

good luck mate

cheers bullet
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Old 24-08-2010, 09:09 AM   #7
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I like the concept.

Good luck
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Old 25-08-2010, 08:48 PM   #8
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Very cool concept....

lets get a base mesh going.
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Old 26-08-2010, 01:08 AM   #9
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still trying to work this out as i refresh my very little zbrush skills got abit more concepts started on the base mesh ill post it in a day or two though
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Old 31-08-2010, 08:56 PM   #10
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ok started to work on this heres the face
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Old 31-08-2010, 08:59 PM   #11
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from the side
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Old 31-08-2010, 09:05 PM   #12
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Hi murambi
Get a eye ball in there to help with the shape of the eye area, brouden the nose a bit and smooth out the nostral I dont think your guy has much of one..........hope this helps .......dave
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Old 13-10-2010, 09:29 AM   #13
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with the dead line nearing by been really trying to get this done so heres my refined model
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Old 13-10-2010, 09:30 AM   #14
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here is the zbrush model
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Old 13-10-2010, 09:37 AM   #15
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and the crappy render cant seem to get my normal map to work i am honestly thinking about using the hi_res model from zbrush but i would like to properly learn how to use normal maps.Any tips would be greatly appreciated
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