Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 16 26-08-2003 , 11:19 AM
mumbojumbo_13's Avatar
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Join Date: Oct 2002
Location: The Land Down Under
Posts: 1,047
low poly characters
then textures in photoshop


Thanks for wasting your time reading this line.
# 17 26-08-2003 , 02:30 PM
Zyk0tiK's Avatar
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Join Date: Aug 2003
Posts: 800
Cloth shirt would be ossome to see user added image

Also Dragons Body

# 18 27-08-2003 , 08:29 AM
genius995's Avatar
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Join Date: May 2003
Location: Holland
Posts: 152
1) Dragon Body

2) Modeling low poly characters

3) Cloth Shirt

4) Actual walk animation not cycled

5) Animation offsetting using dope sheet

6) Path animation basics

7) Painting textures using photoshop

Dragon Body should come first user added image Would be nice to completely finish a project...


whatever!
# 19 02-09-2003 , 08:52 PM
Subscriber
Join Date: Jun 2002
Posts: 41
1) Modeling Low Poly Characters
2)Cloth Shirt
3)Painting textures using Photoshop
4)Path Animation Basics
5)Actual walk animation not cycled
6)Animation offsetting using dope sheet
7)Dragon Body

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