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Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
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importing a DXF file to maya 4.5
Im trying to import a pretty complicated (as far as models in maya go) steel strcutural model to Maya, so I can render it, and make some nice images...
Thread by: Chester
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Views: 2,333
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Chester
23-10-2002|01:25 AM
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Views: 2,333
Colonial Starfighter coding update...
Its a start :D I'm supporting Direct3D and OpenGL. :beer: ~Raedius
Thread by: Raedius
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Views: 1,155
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Raedius
21-10-2002|07:20 AM
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Views: 1,155
Detailed Images at www.omcp.com
www.omcp.com has some fantastic images in the "New Images" section as well as the gallery and other places. The links section has some great sites,...
Thread by: Darkware
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Views: 1,453
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Darkware
14-11-2002|12:08 AM
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Views: 1,453
Can someone create a Polygon Sculpting Tutorial
I did this in Zbrush on where you can EASILY sculpt a face out of a 3d sphere using the tools of zbrush. I cannot remember how to do this in maya. ...
Thread by: killer
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Views: 1,164
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killer
01-01-2003|05:02 AM
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Views: 1,164
Nurbs Primitives (Input Nodes)
While i am trying to create nurbs primitives they do not have input nodes - which I think they should have by default. They were present in Maya,...
Thread by: Jasi76
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Views: 1,586
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Jasi76
02-01-2003|10:34 PM
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Views: 1,586
mirror query & career suggestions..
:bgreen: Hi all! I have made half of an Audit TT in polygons, and mirrored it, but the mirrored half is just a little "blockier" than the...
Thread by: natz
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Views: 855
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natz
04-03-2003|07:38 AM
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Views: 855
SGI & Mac Users
Due to some only for PC Users related topics/software/download, etc. I use this opportunity to post a poll to find out how many members are NOT PC...
Thread by: Axel
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Views: 1,454
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Axel
07-03-2003|02:14 AM
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Views: 1,454
Water waves _ TIDES
Hey now people come in and lets discuss abt creating water tides and waves...
Thread by: shantanu11
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Views: 1,012
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shantanu11
08-03-2003|06:11 AM
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Views: 1,012
Maya Special
On March 1st 2003, Alias|Wavefront™ was awarded an Oscar® for Scientific and Technical Achievement for the development of the Maya® software. Thomas...
Thread by: 3djoe
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Views: 3,059
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3djoe
12-03-2003|08:20 PM
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Views: 3,059
Most users ever online was 505 on 22-05-2003 at 09:27 AM
What the hell?! 505 users? Is this an error or were 505 people really on SimplyMaya at that time? EDIT* oh and someone might want to move this to...
Thread by: Darkware
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Views: 770
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Darkware
09-06-2003|07:51 PM
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Views: 770
Back from the grave!
Hey ya'll! It's been a while since I've had any time to do any 3D stuff so I just wanted to say howdy and tell you I started Deathscythe again! I...
Thread by: wicket
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Views: 833
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wicket
20-06-2003|11:34 PM
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Views: 833
Just got Maya 4.5 Fundamentals...
I stumbled upon this at ebay and the starting big was $10 so I kinda won the auction at 18 and some change :D ...
Thread by: Emo
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Views: 901
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Emo
01-10-2003|02:38 AM
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check this out if you are a beginner
click on the link to see my ebay auction of DVDs and a video in Maya Modeling. this series really helped me. due to there expense now i am trying to...
Thread by: john99sem
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Views: 863
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john99sem
01-10-2003|09:04 PM
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Views: 863
maya n wacom setup?? ne help
hi, i have wacom wid pen only one click now i would like to use that instead of three clicks of mouse:) tough , iknow but logically it should be...
Thread by: lalamax3d
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Views: 1,009
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lalamax3d
04-11-2003|07:52 PM
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Views: 1,009
NURBS car question...
When modeling a NURBS car, how does everyone make the seams between body panels look so realistic? Is there geometry there that makes the panels look...
Thread by: jstarr976
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Views: 1,809
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jstarr976
05-11-2003|09:38 AM
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Views: 1,809
Shadow pass using Mental Ray
I've been experimenting with both compositing and global illumination seperatly and decided to try combining the two to do a realistic 3d composite...
Thread by: Soviut
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Views: 2,711
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Soviut
09-11-2003|12:37 AM
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Views: 2,711
help needed with Pole vectors
Hi all, I got a small but rather annoying problem with pole vector constraints, when I key the starting pose for the leg, and then a second key...
Thread by: RaXz
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Views: 774
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RaXz
18-11-2003|03:25 PM
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Views: 774
Think you got what it takes?
This may be a repost but here is the link anyways http://www.unrealtournament2003.com/contest_categories.php :beer:
Thread by: Saiyan
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Views: 869
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Saiyan
29-11-2003|12:26 AM
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Views: 869
PC Mods
I have a case with a glass panel on one side, i am thinking of completely doing it up. so can someone suggest a really cool front panel led or lcd...
Thread by: Lespaul84
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Views: 728
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Lespaul84
01-12-2003|12:06 PM
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0
Views: 728
Vanhelsing the movie?
vanhelsing? http://www.vanhelsing.net/main.html have you heard of this? It looks like it could be pretty bad@$$. I love monsters and this...
Thread by: howardporter
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Views: 782
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howardporter
06-01-2004|09:02 PM
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Views: 782
MAYA 4.0.1?
Hi all, I have just bought a copy of Maya's Real time author and has taken 6 months to find it and get hold of it from the states. But I need to...
Thread by: stephen.h1
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Views: 852
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stephen.h1
10-01-2004|11:14 AM
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Views: 852
Hydraulics n Skeletons
Hi peepz...i was wondering about the hydraulic/gas type shock absorbers that you see on some models...mainly mechs an stuff. Lets say i didnt want...
Thread by: Chipper
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Views: 1,203
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Chipper
25-01-2004|01:53 AM
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Views: 1,203
Fur made my object black
I made a head out of a poly sphere. I added a furdescription. Then I painted a texture to add as a baldness map. However, after adding it and...
Thread by: discostu
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Views: 874
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discostu
01-02-2004|09:14 PM
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Views: 874
dose anyone know of any good free texture mapping tatorials
dose anyone know of any good free texture mapping tatorials??? because my models come out looking reely good but when the time comes to add...
Thread by: fire_master
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Views: 961
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fire_master
03-02-2004|10:48 PM
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Views: 961
Glow appearing behing objects
I have a spotlight with a glow attribute (Optical FX Attribute) switched on, and i placed it behind a sphere. When i render this, the glow appears...
Thread by: Hanuman
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Views: 1,349
by
Hanuman
21-02-2004|08:45 AM
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Views: 1,349
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