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-   -   prob: texture is stretched (https://simplymaya.com/forum/showthread.php?t=21883)

S3rj_T4nKi4n 08-06-2006 10:19 AM

prob: texture is stretched
 
Hi!

I created Text with the Trim option and put Bevel on it...

after I textured it, I had the prob, that the texture on the front was good, but on the sides stretched und blurred.

how do I solve this?

http://img143.imagevenue.com/img.php...7002_block.jpg


Thx S3rj

gster123 08-06-2006 12:05 PM

How did you create the texture? was it a procedural texture or UV'd?

S3rj_T4nKi4n 08-06-2006 12:51 PM

the texture is a simple jpg ...

the prob is, I know how to use the uv texture editor for polygon objects but not for nurbs...

now I know 1 way how to solve the prob, but its not the right 1 ... nurbs => convert => polygon ...

but I dont want it that way, cuz I know thers an other :D

Bigpet 11-06-2006 10:35 AM

What do you mean with there's another way?
Either you use you convert from nurbs trick or you use a proper uv map for polygons. Of course you could always use automatic mapping but that's not gonna give you a seamless UV map.


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