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Posted By AresMars On 03-09-2007 | Views: 1,081 Replies: 3
You dont need to reinstall you need to remove the "Maya" folder in My Documents and it should work.
Posted By AresMars On 03-09-2007 | Views: 1,198 Replies: 6
Yes the same result can be achieved with a PLANE but remember to have an alpha map done well.
Posted By AresMars On 03-09-2007 | Views: 1,198 Replies: 6
Try using a plane.
Posted By AresMars On 01-09-2007 | Views: 3,884 Replies: 36
most likely constraints. If you try and animate it then assign a n animation locator to it then why you export from RES-EDITOR you most likely will crash it.
Posted By AresMars On 01-09-2007 | Views: 3,884 Replies: 36
Nope one section left. Unfortunately I was going to finish it today but I had other plans and went somewhere. Now im finishing it.
Posted By AresMars On 01-09-2007 | Views: 3,884 Replies: 36
Ooh big problem if you're using 4.5 UNLIMITED/COMPLETE. Constraints are just limit's. Remember to have clones of the MAYA folder when you get weird red errors near script editor.
Posted By AresMars On 01-09-2007 | Views: 3,884 Replies: 36
Too many nodes means no parent-child hierarchy. Firing locators such as LMainGun should be part of turret etc... (children of children).
Posted By AresMars On 31-08-2007 | Views: 3,884 Replies: 36
Hi Dunkel,

Before I can give exact tips on the resource editor I need to know a bit more info on that unit : does it contain a single 1.mod file , is it a spg type unit , do you have all the...
Posted By AresMars On 31-08-2007 | Views: 3,884 Replies: 36
UV Snapshot for exporting the files.
Posted By AresMars On 30-08-2007 | Views: 3,884 Replies: 36
could be due to history or transformations not being freezen. Btw dunkel the new forums look awesome I can't wait to come back :beer:

Could you post a screenshot of BEFORE and AFTER so that way I...
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