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Posted By Kimahiri On 17-06-2013 | Views: 2,284 Replies: 6
Check the vertex normal of your object, they might be reversed. And make sure that the envelope settings you choose are fine with the way you setup your scene so if the envelope covers everything,...
Posted By Kimahiri On 10-06-2013 | Views: 2,284 Replies: 6
Since you made a "hipoly" version of something, you need a lowpoly that matches it but for that shape even a simple cube properly modified can work. Once you have this, create the UVs and remember to...
Posted By Kimahiri On 04-06-2013 | Views: 3,763 Replies: 4
I know, but this time I just wanted to see if there is a real way to get it properly done in maya and I thought of asking here... I mean, if I can't get the solution here, I'm not even trying to do a...
Posted By Kimahiri On 04-06-2013 | Views: 2,284 Replies: 6
Before trying to explain how that would work, maybe is better if you tell us how did you try to achieve what you wanted to do and on a side not, I'd like to know if that model in the screen has UVs...
Posted By Kimahiri On 04-06-2013 | Views: 3,763 Replies: 4
I attached one of the latest things I did.
If you need to see the shape I have a screen of the HP
http://4.bp.blogspot.com/-z719RxGTWgs/UaPIa6ky0kI/AAAAAAAAAVo/kL7fcuhctcI/s1600/44-40.png
Posted By Kimahiri On 04-06-2013 | Views: 3,763 Replies: 4
Hi all, I was wondering if any of you found a way to properly bake a normal map from a cylindrical shape without getting any waviness or unshaded black spots. I tried so many ways, but I never...
Posted By Kimahiri On 03-06-2013 | Views: 5,831 Replies: 6
Forum: Maya Modeling
Ops, sorry man I was forgetting to check the topic because at the end I just made everything around that mesh in order to don't move it.
Anyways, your solution actually worked! I wish I read it...
Posted By Kimahiri On 27-05-2013 | Views: 5,831 Replies: 6
Forum: Maya Modeling
I don't see the point, but there you go...
Posted By Kimahiri On 27-05-2013 | Views: 5,831 Replies: 6
Forum: Maya Modeling
they were 3 objects combined together. I separate them, gave them different names, centered properly their pivot for the first 2, but the 3rd is giving me this problem. (they have a slightly...
Posted By Kimahiri On 27-05-2013 | Views: 5,831 Replies: 6
Forum: Maya Modeling
Hi all, I have a model with the pivot not in its center so as usual I pressed "center pivot" but it doesn't work... the pivot just stays there on the left side of the object.
Do you have any idea...
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