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Search: Posts Made By: TehObLiVious
Posted By TehObLiVious On 31-08-2015 | Views: 5,938 Replies: 3
I dunno, I guess unless someone or the developers themselves give us an update/etc to convert Phong materials to renderman ris materials... I guess I'll just do it the manual way... which actually...
Posted By TehObLiVious On 31-08-2015 | Views: 5,938 Replies: 3
Oh well, all I want is just to be able to KEEP all of the materials+textures that were created when I exported some models from another program and just convert them to a working renderman...
Posted By TehObLiVious On 31-08-2015 | Views: 5,938 Replies: 3
Anyway to use Phong materials in Renderman RIS/REYES?
RENDERMAN RIS (non-commercial/free version)

Like, whenever a new material gets assigned to an object that I import for example... it...
Posted By TehObLiVious On 04-10-2014 | Views: 3,894 Replies: 4
I dunno how to do it natively but I know rendering it in Maya Hardware Render 2.0 & turning on the SSAO/AO ambient occlusion

and then layering (in photoshop/adobe after effects if animation)
...
Posted By TehObLiVious On 03-10-2014 | Views: 3,973 Replies: 2
I seem to have fixed it, by completely turning off the reflectivity in the "mia_material_x" material

however, I want to still see how to fix this if I had some reflectivity on... the shiny type...
Posted By TehObLiVious On 03-10-2014 | Views: 3,973 Replies: 2
mental ray SKY shadows have lines

How can I make them go away?
Posted By TehObLiVious On 03-09-2014 | Views: 5,479 Replies: 2
latest what? ok but i'll give you the scene.

my scene:...
Posted By TehObLiVious On 01-09-2014 | Views: 5,479 Replies: 2
http://i.imgur.com/GPiEHtF.png
http://i.imgur.com/GPiEHtF.png

I just rendered 300 frame animation with 3delight inside maya

and now it appears to be frozen at "calculating" on the bottom of...
Posted By TehObLiVious On 02-08-2014 | Views: 5,095 Replies: 3
I curiously pressed a button "Set Vertex Normal" as shown in the picture AND NOW ITS FIXED even though the Lighting looks dark, I compared it to the "High Quality Viewport Render" AND it looks the...
Posted By TehObLiVious On 02-08-2014 | Views: 5,095 Replies: 3
I have done what you said...however now it looks like this :| (not pleasant, obviously)

http://i.imgur.com/ihXLgyDl.png
http://i.imgur.com/ihXLgyD.png
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