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Posted By pBarrelas On 22-11-2005 | Views: 1,299 Replies: 4
Hi, can you show some screenshots just to illustrate better waht yoou're trying to say?
Posted By pBarrelas On 22-11-2005 | Views: 1,270 Replies: 9
You're welcome mate!!:beer:
Posted By pBarrelas On 19-11-2005 | Views: 1,270 Replies: 9
Sorry JDigital i gave you the wrong name, i'm used to call it that way because the original Dirt Shader came from XSI. The MR shader for that effect , which is ambient occlusion, is called...
Posted By pBarrelas On 19-11-2005 | Views: 1,270 Replies: 9
If you have Maya 7, you can find that under the Mental Ray create nodes in Hypershade.
Tell me if you find it!!

This sahder will allow you to make this kind of images. LINK...
Posted By pBarrelas On 19-11-2005 | Views: 1,270 Replies: 9
The better shader i use to assign to a model, in order to show every detail is the MR Dirt shader. But this is just my opinion.
Posted By pBarrelas On 19-11-2005 | Views: 1,318 Replies: 4
Before you create any kind of map (color map, bump map, specular map...) you have to unwrap your model, meaning that you have to layout your UVs in order to get a good texturing.
Next you go to the...
Posted By pBarrelas On 19-11-2005 | Views: 1,731 Replies: 4
You only have 256 mb of ram?! You have to buy more, mate!! 1 gb of ram is the minimum for work with CGI.
Did you tried to use a nVidia card with that same machine? If you did, did you were able to...
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