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Posted By vladimirjp On 11-01-2006 | Views: 3,438 Replies: 4
Forum: Animation
no not necessarily always have to be in any hierachical order.

its a logical approach.

i dont rig in maya anymore unless i have to luckily


:beer:
Posted By vladimirjp On 10-01-2006 | Views: 3,438 Replies: 4
Forum: Animation
i also got some similar issues on past rigs at work.

so instead of using the normal parenting in maya, i use more often the new parent constrain in the constrain menu. its like the constrain...
Posted By vladimirjp On 10-01-2006 | Views: 3,438 Replies: 4
Forum: Animation
since you already toggled inherit transform on/off and the problem persists,
the only thing i can think of is to try to change transformation order on the geometry. maybe [*maybe] that might help....
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