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Posted By varley On 29-05-2006 | Views: 2,740 Replies: 16
I finally found time to do a small walk cycle.
I still havent done any tweaking at all on it...but its coming along.
I added a couple set driven keys for finger controls and a couple blend shapes.
Posted By varley On 18-05-2006 | Views: 2,740 Replies: 16
hey, thank for the responses. Im pretty sure a cloth sim has been used in certain games before, you can still set the poly cont of the cloth pretty low and get some decent effects. Anyways, I just...
Posted By varley On 18-05-2006 | Views: 2,740 Replies: 16
thanks Matt. Im gonna get around to doing the animation soon... thats what counts right. I was just going to use blendshapes for the head only.
Posted By varley On 18-05-2006 | Views: 2,740 Replies: 16
I havent made any game models before so sorry for the dumb question ....is cloth ever used?
Posted By varley On 18-05-2006 | Views: 2,740 Replies: 16
Im pretty sure they dont use it either, was just a test
Posted By varley On 18-05-2006 | Views: 2,740 Replies: 16
I know its an animation contest, but heres a quick test render for fun...no shadows or bump
Posted By varley On 18-05-2006 | Views: 2,740 Replies: 16
simple pose
Posted By varley On 18-05-2006 | Views: 2,740 Replies: 16
I modelled a character real quickly. I usually setup my own custom rig, but I wanted to try the new maya 7 full body IK tool... and I have to say... its really cool! ...if you've ever used...
Posted By varley On 14-05-2006 | Views: 2,740 Replies: 16
Im gonna do a death sequence... I have a couple of premade low poly models already... just might change the head or something.

Its gonna be kind of the character (kung-fu master/samurai) finishes...
Posted By varley On 14-05-2006 | Views: 2,740 Replies: 16
Im in... not sure what Ill come up with yet:confused:
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