Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 28-11-2013 , 11:08 AM
SilverFeather's Avatar
Noober than noob
Join Date: Sep 2011
Posts: 520

Hedgehog spikes, can Maya Fur be used?

Some project I'm trying to have a go at involves creating a hedgehog. The model will not be animated.
What could I do about the spikes? So far fur seems easy to apply to the rest of the body, because there are plenty of fur types that could work for this. It's the spikes I'm worried about. Should I just model 1 spike and copy it? Or should I use the fur to simulate spikes? If so, which type of fur would be ideal?

The porcupine hair just doesn't cut it.

Attached Thumbnails

Last edited by SilverFeather; 28-11-2013 at 11:18 AM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads