This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Depends on what your applying for. If you want to be a matte painter then stills. If you want to animate then animations, if you want to light then show different lighting stills/animations that you've done. It really depends on what you want to do.
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