Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-12-2006 , 12:56 PM
ipranawake's Avatar
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Join Date: Dec 2006
Posts: 10

Tree frog

This is a one I recently modelled....... refering to the tutorial from simply

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# 2 14-12-2006 , 01:37 PM
tweetytunes's Avatar
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
that has to be one of the nicest bases i have ever seen.

i think just aittle too reflective on the front of the body. apart from that very good job.

# 3 14-12-2006 , 04:48 PM
13th_resident's Avatar
Join Date: Feb 2006
Location: London
Posts: 703
indeed his body is a bit too reflective but its a very nice scene. great job man..user added image

A pint of example is worth a gallon of advice!!
# 4 15-12-2006 , 01:40 PM
Zohar0's Avatar
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Join Date: Nov 2006
Posts: 64
Nice modeling! He looks pretty good for a cartoon. The reflections might be to perfect...
# 5 25-12-2006 , 06:22 AM
Join Date: Feb 2006
Posts: 1,937
haha looks awesome, i really like the render

# 6 22-01-2007 , 07:08 AM
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Join Date: Sep 2006
Posts: 5
maybe look into bump maps or whatnot for the finer details.. a bit too reflective. looks good so far!

# 7 22-01-2007 , 08:06 AM
c3e's Avatar
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Join Date: Dec 2004
Location: Sweden
Posts: 48
nice modeling there tho i think maybe u can work a bit more with tha shaders (reflections,bumpmap etc) anyway good job .

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