Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 31 29-10-2008 , 10:18 PM
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That's really good work and like much more, but I just wondering about lights. How to make the lights? We can't make openning room I mean the canopy. Can you show us lights?

Sorry bad English


Last edited by lealar; 29-10-2008 at 10:21 PM.
# 32 29-10-2008 , 11:08 PM
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I have removed some wall and have no ceiling, so the light isn't what it's like in real life.

Maybe I'll do some real light setup when I'm done , although you can't get a nice overview of the whole room since it's so small, and the camera has to fit aswell.

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# 33 29-10-2008 , 11:11 PM
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# 34 30-10-2008 , 03:48 AM
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:blush:

Did the material for the walls.

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# 35 30-10-2008 , 03:57 AM
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Very nice!

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# 36 31-10-2008 , 08:03 AM
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More UV-layout and more materials.

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# 37 31-10-2008 , 08:10 AM
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coming along very nicely keep it up.
Are those maxwell materials or maya materials?

# 38 31-10-2008 , 02:15 PM
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Very nice! I'm loving the tiles. I see you made it super clean haha :blush:


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# 39 02-11-2008 , 12:52 AM
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Camel: It's Maxwell materials.

GecT: Not suuuuper clean.. but clean... but as I said before I'm going to mess it up bad when I'm done.

I found a bug in the tile material and also did some more on the tub plumbing.

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# 40 03-11-2008 , 12:33 AM
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Almost finished, the knobs needs some more details.

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# 41 03-11-2008 , 02:51 AM
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Nice render DJ user added image

# 42 03-11-2008 , 10:41 PM
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Thanks.

Here's an almost-orthogonal render, not the greatest quality due to lack of render time.

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# 43 03-11-2008 , 10:45 PM
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that looks great, i like the camera angle.

# 44 04-11-2008 , 12:19 AM
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Do you know how to fix this problem with maxwell. I really want to get to know maxwell, it renders amazing. Here's a screen print of the error I am recieving.

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# 45 04-11-2008 , 07:02 AM
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That line is nothing to worry about, it's a bug in Maya 8.5 that causes it and has no effect. IPR rendering doesn't work with Maxwell by the way.

So since you seem to have it installed properly, you just choose maxwell as renderer and render.

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