This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Originally posted by marlonjohn great render, only crit i have is that in the 3rd render ... the front left wheel, the grip thingos were sticking out to much i reckon :p
Yeah, MJ is right... Great model my friend! I like it a lot! KUTGW!!
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off