Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-01-2007 , 03:15 AM
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Poly extrude tool Problem/Question

hey guys, well ived had this problem for a while and though it was normal but i dont think it is anymore from when i saw tutorials etc. when i extude a bunch of faces and then slowly move the vertices after extruded, they seem to not join together they just seperate. also i just noticed in xray view, is it me or does it look abit odd? is there an option somewhere which i could make them all be one instead of hide under another? heres a screenshot...

marlon

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Last edited by marlonjohn; 24-01-2007 at 03:17 AM.
# 2 24-01-2007 , 03:43 AM
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'ello mate,

have a look in Polygons->ToolOptions. You want to make sure that Keep Faces Together is checked.

on the left is an extrude with the option checked, on the right are the results when the option is turned off.

Simon.

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# 3 24-01-2007 , 03:52 AM
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ello ello...

sweet as simon, thanks soo much mate... this will save me heaps of time when im modeling. all the time i have to spend an extra 10 mins just selecting the vertices and merging them. thanks again user added image

marlon

# 4 24-01-2007 , 03:58 AM
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Always a pleasure Marlon.

I learned about this one the hard way, after I'd already done Franky's hands and feet. They looked fine until I did a conversion to subds, nooooooooooo! Damned curse of the floating ovals.. I don't want to even think about how long I spent trying to fix _that_ mess user added image

s.

# 5 24-01-2007 , 04:17 AM
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"I learned about this one the hard way, after I'd already done Franky's hands and feet. They looked fine until I did a conversion to subds, nooooooooooo! Damned curse of the floating ovals.. I don't want to even think about how long I spent trying to fix _that_ mess "

hahaha, thats what happen to me when i was doing the Ninja tutorial by kurt... after my hands coudnt go into subdiv, i simply just coudnt handle it after trying soo many times countlessly.

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