Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-11-2016 , 07:54 PM
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Join Date: Nov 2016
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Topology symmetry got messed up somehow?

I currently am working on the head of a character in smooth mode. I have symmetry on, a edge selected and symmetry is looks good correctly in non-smooth mode)....(2 edges on the left/right side of the face match), but when I hit 3 for smooth mode different edges are selected? I tried to reset my tools. Turn symmetry on and off. Tried deleting half my face and duplicating special to create a full face and turning symmetry on again but am receiving the same problem? Any suggestions? Thanks in advance for any help.

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