Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 10-06-2017 , 06:20 PM
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Join Date: Feb 2016
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Skin restriction


I have several skins attached to a joint. I don't want one particular skin to rotate with the joint, but only move with it. I can't use a point constraint, since I have to paint the weights of that particular skin.


Last edited by Bumbala; 10-06-2017 at 06:23 PM.
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