Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 20-06-2003 , 08:34 PM
mshoward82's Avatar
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I need some Criticism

Just wondering what you guys think of my project so far.

Any and all comments are welcomed.

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- Matt
# 2 20-06-2003 , 08:44 PM
^^TwEeK^^'s Avatar
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nice...i like it.............What is it???


- TwEeK
# 3 20-06-2003 , 09:17 PM
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Thanks tweek

Its kinda hard to answer what it is, Its something we use at work. I'm not even fully sure what it all does.

But it's attached to a robotic arm. It's moved around a piece of glass to apply glue.

I'm gonna make the robot later.


- Matt
# 4 21-06-2003 , 08:16 AM
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It looks like a lave tool to hold a carbite Tip in place to cut metal?user added image ,, but looks Awsomeuser added image

# 5 21-06-2003 , 02:44 PM
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Its a giant piece of casted metal with a plastic tip with felt to apply glue to a surface.

Its kinda hard to tell, but that's a piece of glass in the bottom-left corner.

Still gotta add some plastic tubing and the robotic arm.

If I ever get the entire thing finished, I will animate for demo.

So any thoughts on the texturing or lighting?


- Matt
# 6 27-06-2003 , 05:15 PM
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Hey all. I finished a quick video. And just wondering what you think.

The glass sucks because i didn't make it right. Oh well.

I made this video using a progam that i found. It took all my images and made them into a vide0o real easy. I see that some people use AffterEffects, but I don't have it. So used the program "TMPGEnc". It creates mpeg videos.

It can be found HERE if you want to check it out.

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File Type: zip compliance.zip (766.3 KB, 146 views)

- Matt
# 7 27-06-2003 , 05:18 PM
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Oh yeah, I also had a question about the reflections.

Why do only parts of the entire piece reflect in the floor?

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- Matt
# 8 28-06-2003 , 04:37 PM
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Hmmm... It looks as if the bump maps might be causing this. I dunno though, because I've never dealt with reflections before.

# 9 28-06-2003 , 05:04 PM
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It might be the way the light is hiting it, try changing the directionuser added image

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