Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
Hi all... need some help on this. I basically modeled the body as a poly but regarding the circular button / selector, I'm a bit stumped on this....
Thread by: bujin9 Subscribe
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bujin9 15-06-2011|04:34 AM
Replies: 2
Views: 3,264
hi guy pls guide accord the img below tq:ninja:
Thread by: omegaend Subscribe
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omegaend
by murambi
10-06-2011|08:46 PM
Replies: 3
Views: 3,208
Hiya everyone! I'm using Maya 2012 and when I delete faces or merge on polygons, it automatically smooths the edges for me :/ and in this case I'm...
Thread by: Masteryoda Subscribe
Views: 1,936
Masteryoda 10-06-2011|06:45 AM
Replies: 1
Views: 1,936
Quick question about something that bugs me every now and then, usually just live with it, but now I'm gonna ask.... Every now and then I'll get a...
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Views: 5,122
ben hobden
by ctbram
10-06-2011|05:24 AM
Replies: 4
Views: 5,122
hi guys, i want to import my video clip into maya 2011 that i export from after effect cs3. the size is 720*576. how to make the exact size in...
Thread by: omegaend Subscribe
Views: 3,538
omegaend 04-06-2011|02:41 AM
Replies: 6
Views: 3,538
I need modeling help for my thesis film and I feel you could help me. I have three characters that need to be modeled for my thesis film. I attached...
Thread by: jamesanimation Subscribe
Views: 1,878
jamesanimation
by Gen
30-05-2011|09:50 PM
Replies: 2
Views: 1,878
I have just started with Maya and I'm going through the tutorials, and it tells me to select a vertex loop by selecting one vertex and then shift...
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Views: 4,762
floey
by floey
29-05-2011|11:09 PM
Replies: 6
Views: 4,762
Hi I use maya 2011 .............. I can’t smooth an object with the (2 or 3) buttons but I try to smooth with this buttons another object in...
Thread by: EngMuslima Subscribe
Views: 2,375
EngMuslima 27-05-2011|07:56 PM
Replies: 4
Views: 2,375
Hi i have a mesh which is made up of 2 separate objects which i would normally combine into one however due to what i am going to do to one of the...
Thread by: marcjs Subscribe
Views: 5,643
marcjs
by marcjs
21-05-2011|01:24 PM
Replies: 2
Views: 5,643
Hello, i have a question concerning the "mesh->booleans->difference" tool. i made a wall out of a cube, then i added text and tryed to subtract...
Thread by: chakuze Subscribe
Views: 2,916
chakuze 19-05-2011|07:14 PM
Replies: 1
Views: 2,916
Hi, I need to submit a demo reel in modeling. Firstly, How to show that I did it myself. I mean whatever i worked on. How to present it? ...
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mm1428
by Gen
19-05-2011|02:44 AM
Replies: 1
Views: 2,724
I know, it's bad form for my very first post to be begging for help but I have been searching the internet for SOMETHING to help and all I find are...
Thread by: R4PTOR Subscribe
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R4PTOR 02-05-2011|06:02 PM
Replies: 15
Views: 7,036
Just wondering if anyone knew a way around this? Heres a simple object i created for the example. I duplicated the object(the one above) and scaled...
Thread by: marlonjohn Subscribe
Views: 4,731
marlonjohn 01-05-2011|09:40 AM
Replies: 5
Views: 4,731
Whats the way to measure one distance from another? I remember someone mentioning this in another thread a while back, though cant remember :smug:
Thread by: marlonjohn Subscribe
Views: 2,081
marlonjohn 29-04-2011|12:33 PM
Replies: 3
Views: 2,081
Hi! I'm watching the Digital tutor video series building the Quadruped Monster. I'm having a problem with faces flipping backwards and...
Thread by: Ponyboy Subscribe
Views: 10,018
Ponyboy
by Ponyboy
26-04-2011|09:27 AM
Replies: 5
Views: 10,018
I have detached the faces of a cylinder. They are now movable independently, but I want them all to have a space between them. I do not want to move...
Thread by: mechanicarts Subscribe
Views: 4,064
mechanicarts 19-04-2011|04:04 PM
Replies: 1
Views: 4,064
Hey everyone... new to modeling here! Doing a tutorial on a game character where Tris would be no problem, however I plan to use ZBrush for most of...
Thread by: Williams7165 Subscribe
Views: 4,609
Williams7165
by ctbram
19-04-2011|06:16 AM
Replies: 3
Views: 4,609
Hello, I have got a bit of a problem with scaling groups. Basically, I have modelled nine spheres, all different sizes, in a specific layout...
Thread by: Mr.Susan Subscribe
Views: 8,168
Mr.Susan 10-04-2011|11:00 AM
Replies: 3
Views: 8,168
Hey guys I'm trying to model this bottle: http://blacklightbottles.com/images/Chambord.jpg But with a few alterations. I have everything...
Thread by: eclipsechick08 Subscribe
Views: 7,782
eclipsechick08 10-04-2011|03:27 AM
Replies: 14
Views: 7,782
When I make a selection, either in NURBS or Polygons, all the area around will be affected for which I'm notified early...through a fire gradient in...
Thread by: mechanicarts Subscribe
Views: 9,061
mechanicarts 09-04-2011|05:51 AM
Replies: 5
Views: 9,061
I want to snap the rotation of a mesh (screw head) to match perfectly with a selected face on another mesh
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Views: 17,755
cg451
by cg451
06-04-2011|02:01 AM
Replies: 2
Views: 17,755
Hi all, My girlfriend is an architect student and she wants me to render her design to look realistic. She has modelled it (rather, she will model...
Thread by: honestdom Subscribe
Views: 9,272
honestdom 04-04-2011|10:02 AM
Replies: 10
Views: 9,272
Hey all wanted to start a thread on modelling topology for rigging and animation so ill start of with quite a controversial website let me know what...
Thread by: murambi Subscribe
Views: 5,381
ligen
by ligen
03-04-2011|12:16 AM
Replies: 3
Views: 5,381
So I was modeling a city, mostly of Polygons with some hypershading, and when I opened the file this morning, the models weren't appearing correctly,...
Thread by: Tassah Subscribe
Views: 4,627
Tassah 31-03-2011|03:08 PM
Replies: 11
Views: 4,627
Hello Everyone I have started with light fog exercise and I came up with a problem as you will see in the image bellow. I created a polygon box. I...
Thread by: salsero Subscribe
Views: 6,436
salsero 30-03-2011|01:49 PM
Replies: 4
Views: 6,436
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