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Posted By MikkelSL On 09-11-2014 | Views: 1,686 Replies: 2
Thanks Dave. Worked lige a charm.. :beer:
Posted By MikkelSL On 08-11-2014 | Views: 1,686 Replies: 2
Hey guys.

Modelling a bowl and gonna add a concrete texture. But I've deleted the "bottom" and now i don't know, how to fix it, so that the UV maps will be all right. Got a lot of distortion in...
Posted By MikkelSL On 29-10-2014 | Views: 3,354 Replies: 3
Hey Ben.

Thanks for the comment! Much appreciated.
I see your point with the beams - they kinda look flat yeah. :(

I started out with V-Ray 2.0, and there i found Renderschool.com to be super...
Posted By MikkelSL On 28-10-2014 | Views: 3,354 Replies: 3
Hey guys.

I switched from 3DS Max to Maya few years ago, and I'm mainly using it for architectural stuff. So far only rendered in Mental Ray, but this is my first time in V-Ray.
It's an exercise...
Posted By MikkelSL On 20-10-2014 | Views: 3,403 Replies: 3
Ahhhhhh.... My .exr looks great, when i open it in photoshop. Apparently it's my default image previewer in my OS X which is not quite capable of handling .exr files.
Posted By MikkelSL On 20-10-2014 | Views: 3,403 Replies: 3
Hey Gen.

Thank you for the reply - I'll look into that.

The thing is - the first image is my V-Ray frame buffer, the second is the .exr and the third is the .png.

So maybe i'm not quite...
Posted By MikkelSL On 19-10-2014 | Views: 3,403 Replies: 3
Hey guys.

I've got a problem with my renders. I want my final render files (.exr, .tga... whatever works!?), to look exactly like my what's showing in my V-Ray frame buffer. I can't seem to get...
Posted By MikkelSL On 22-05-2014 | Views: 2,982 Replies: 6
Thaanks man!!!:beer:
Posted By MikkelSL On 22-05-2014 | Views: 2,982 Replies: 6
But that's exactly what i'm after. I wanna do the landscape manually.
Posted By MikkelSL On 22-05-2014 | Views: 2,982 Replies: 6
I'm trying to create a sort of base surface for landscape modelling, which should originate from this diagram (collection of curves).
Does this makes sense?
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