Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 08-11-2014 , 09:36 PM
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Join Date: May 2011
Posts: 38

Bowl UV problem

Hey guys.

Modelling a bowl and gonna add a concrete texture. But I've deleted the "bottom" and now i don't know, how to fix it, so that the UV maps will be all right. Got a lot of distortion in the bottom as you can see in the image.

Thanks in advance.

Best regards,

Mikkel

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# 2 08-11-2014 , 10:30 PM
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The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
What you have there are some long polygons witch smoothing make the UV stretch, try not pressing the "3" button or delete the inner polygons then get the edge and extrude in a little then extrude again and again, last extrude then merge to centre.............dave




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# 3 09-11-2014 , 10:25 AM
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Join Date: May 2011
Posts: 38
Thanks Dave. Worked lige a charm.. user added image

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