Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 11-08-2015 , 08:24 PM
Registered User
Join Date: Aug 2015
Location: Chicago
Posts: 2

Is it possible to Detach/Undock the MEL Command line?

I'm using Maya 16 and want to undock the command line and reposition it to a second monitor. Is it possible to undock it allowing it to become an independent window like the Outliner or Hypergraph?

It is possible to reposition it, embedding it within the UI, but I can't seem to release it fully.


Thanks for your user added image !

# 2 12-08-2015 , 01:55 AM
Registered User
Join Date: Aug 2015
Location: Chicago
Posts: 2
Answered my own question

I'm using Maya 16 and want to undock the command line and reposition it to a second monitor. Is it possible to undock it allowing it to become an independent window like the Outliner or Hypergraph?

It is possible to reposition it, embedding it within the UI, but I can't seem to release it fully.


Thanks for your user added image !

In Maya 16 go to WINDOWS - GENERAL EDITORS - SCRIPT EDITOR

In this window, you will have the option to run the MEL or Python in an undocked window.

# 3 12-08-2015 , 04:13 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
You can just click the little {;} icon at the bottom right side of the interface.

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