Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 30-03-2013 , 09:04 PM
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Join Date: Mar 2013
Posts: 2

Help capping Curve drawing

Hi All, I am an absolute NEWB with MAYA. In fact just downloaded it yesterday.


user added image I have created this drawing with a curve pencil.
user added image
and was able to extrude it to this
user added image

I have tried the bevel tool but end up with some weird stuff. I can't figure out how to cap to have skin on both the top and bottom. I assumed the bevel tool would do the job but even with selecting the cap, it doesn't give me the desired results. Any help would be much appreciated.user added image

# 2 31-03-2013 , 04:18 AM
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Location: Michigan, USA
Posts: 2,998
You are going to have to break that up into pieces with a discreet outer edge and inner holes and then you can use bevelplus. Then combine the separate parts into a single object.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 3 31-03-2013 , 04:40 AM
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Join Date: Mar 2013
Posts: 2

You are going to have to break that up into pieces with a discreet outer edge and inner holes and then you can use bevelplus. Then combine the separate parts into a single object.

Darn I suspected as much. Thanks.

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