Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Yes, there is a perfect one on McKenley's site. I cant recall how to spell it right, but just do a google search of Michael McKenley and then use the spell check thing, the one that says you may have meant this, and look for the 3d artist one and go to his site. Then go to tutorials and under modeling I think, there is a poly texturing tut. Great stuff.
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